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Esports Production BA (Hons) module details

Year one

Block 1: Esports cultures and industries

Historical context of Esports, gaming cultures, game mechanics, industry infrastructure for eSports, how the industry operates.  

Block 2: TV and radio studio production

Covering traditional media of radio and TV studio to give broad base of technical skills,  

Block 3: Digital media design

Basic coding, UI, UX, design thinking, social media strategy, how to improve your social media content, how to develop social media content for a client.  

Block 4: Esports On Air

Students will be asked to produce a live streamed Esports event, professionally produced on location or in the TV studio and broadcast to a live audience  

Year two

Block 1: Esports ecosystems and analytics

Data analytics for Esports, how analytics impacts on business, working with live data, how data informs the development of industry and business  

Block 2: Live broadcast for digital

Encompassing streamcasting, podcasting, Insta/FB live, Twitch, episodic live content, developing a brand for your channel or franchise, developing your own influencer brand  

Block 3: Immersive and experiential media

VR, AR, coding for app development, geolocation, geocaching, immersive installation, motion capture  

Block 4: Esports Events Production

Students will produce a hybrid event to take place both in-person and through streaming channels and leverage the opportunity for promotion and commercialisation 

Year three

Block 1: Esports community and innovation

Community management, the future of Esports, disruptive technologies, and innovation in Esports, leveraging communities for promotional opportunities and new developments in the sector   

Block 2: Creative content programming

Content strategy, editorial strategy, creating a franchise that lives across platforms, creating a channel across Youtube, podcast and social media, making the most of content opportunities  

Block 3: Portfolio project

We blend research skills with tips on employability, building your portfolio, freelancing and how to develop a final major project that will appeal to employers  

Block 4: Esports Expo

You will produce a convention or community gathering with a competitive streaming opportunity